Showing posts with label Concept Art. Show all posts
Showing posts with label Concept Art. Show all posts

Wednesday, July 6, 2011

flash


At my internship at FableVision Studios I have been working a lot in flash animating and illustrating.  These are some of the illustrations that I've done :)  The first is just a doodle for practice, and the second is one of their characters, Iris, from a game they made called The Lure of the Labyrinth. They wanted me to try drawing her in my own way and then ink and color her in flash in a similar style they used in the game.  So, her design is not mine, but the drawing style is :) It was good practice drawing someone else's design.

Tuesday, May 3, 2011

orinoco vignette


this was the final assignment for my advanced concept art class.  we had to do a vignette of our world including the main character in an environment.  so, this is the heroine descending into the poison miasma to search out a way to save the floating islands :)

Monday, April 25, 2011

Sunday, April 24, 2011

junior thesis part 3- Master Elodin and the Draccus

These are the final two characters for my Name of the Wind project.  The first is Master Elodin, the slightly off master at the "magic" school that the main character goes to while he is a teenager.  The second is the Draccus.  It is a creature in the book that isn't actually a dragon, but simply a lizard that happens to breathe blue fire.  The sacks on the side of its face contain the flammable liquid that it ignites.  The Draccus was my first attempt at a lizard creature.  It was fun :)

Monday, April 18, 2011

Orinoco main character designs




These are my two main characters for my world i'm building in Advanced Concept Art!  The first is the village leader.  As penance for some great sin, he shackled himself with all encompassing bird manacles- that is why he isn't going to go save the world himself.  They are heavy and he cannot do anything with his hands.  The keys hang from the bottom, but he cannot unlock them because, well, his hands are useless. His bird friend takes care of small things for him.  The second is the heroine.  She is not a trained fighter, and at first is not a good fit for her role, but eventually she grows into the part.  This is a new way of finishing things, which was fun :)  

and those are the thumbnails I did before the finishes :)

Sunday, April 10, 2011

junior thesis part 2- Bast



Here is the next character from the book The Name of the Wind by Patrick Rothfuss.  This is Bast, Kvothe's student who is actually not human and is actually a 150 year old mythical creature named Bastas, son of Remmen, Prince of Twilight and the Telwyth Mael. (sorry, spoilers) He has cloven hooves that look like cool boots to the average passer by.  Awesome.


Monday, April 4, 2011

common-folk character designs



Here are some final designs for some random common-folk who inhabit my world.  They are a few chosen from the character thumbs a post or so down :)  Their colors were based off of birds so that made them super fun to color.

and these are some of the other thumbnails/designs :)

Wednesday, March 30, 2011

junior thesis part 1- Kvothe


So, for my junior thesis in my concepts 2 class I am doing character designs from the book The Name of the Wind by Patrick Rothfuss.  It's a great book. You should read it.  Anyway, this is the first set of designs: the protagonist, Kvothe.  The first is of Kvothe as the reader first meets him: as a lowly innkeeper.  However, we later find out that he is actually an awesome guy; that is him being an awesome guy in the second character design.

Monday, March 28, 2011

common character thumbnails

These are character thumbnails for my Advanced Concept Art Class.  We had to do designs for the common characters that populate our worlds.  The first few are bakers, the next are the people who cut the grass on the roofs of the houses, after those there are the glider nuts, and finally there are the bird enthusiasts. :)

Monday, March 21, 2011

props sketches!

For the next assignment in my concept art class we had to do a set of  8 props for our world.  This was fun!

Tuesday, March 15, 2011

enviornment nook n' cranny 2


Here is my second "nook and cranny" of my world for concept art.  This time I zoomed in on part of the village and the tree.  I decided to try the line art route this time around instead of the painterly one.  It was fun :)

Wednesday, March 2, 2011

nooks and crannies


This is the first of the next assignment for my advanced concept art class.  We have to do two concept pieces of "nooks and crannies" from our worlds.  This first one is of the agricultural tiers in the middle of the floating island of Orinoco.  The next (due next week) will be a close up of some of the village.  I think I'm getting better at this :)

Thursday, February 24, 2011

words, worlds, and dolls


Here is some more stuff I've done for school.  The first two are for Words on Wheels, a partnership MICA has with the Baltimore grade schools.  The students write poems and then some are given to the students in some of the Concepts II classes to illustrate.  The size and format are very specific in that we were not allowed to alter the font or shape of the student's poems.  The first image is just my illustration and the second is with the student's poem.  We are going to submit fully formatted prints of our work and they will be judged and the winning illustrations will be printed and featured in the city buses :)


The next image is of the "paper" dolls that I made to dress for my Lifestyle illustration class.   Each week we are supposed to dress the dolls in clothes from any designer of our choosing.


The last two illustrations are for my Advanced Concept Art Class.  That class is built around world building.  Each student is creating their own world from scratch and each project is meant to explore that world.  The illustrations are of a tentative map of my world and also a "beauty" shot of the environment.  This is a huge learning experience for me because I have never really worked with concept environments before.  I am learning a lot.  Both illustrations are actually second tries of my first attempts.  In a nutshell, my world is a planet now covered in a poisonous cloud.  I am focusing on one of the three villages that were able to escape to the skies before the entire world was consumed by the poison. The inhabitants use gliders as a main form of transportation between the floating villages.  Pretty cool.

Wednesday, January 5, 2011

Tuesday, January 4, 2011

chicky


just messing around :) I'm trying to figure out another way to color my work.... I'm really not sure how I feel about it yet...

Thursday, October 21, 2010

god king



This is the process and culmination of the next phase in my character design class.  We were assigned a main character from our group's story and had to do 30 thumbnails and then one final of that main character.  I designed the god king.  He has flowy eyebrows.  (the god king, in the story, kicks the main character god out of heaven.  I illustrated him in the act- his emotions control the weather)

Wednesday, September 22, 2010

character design!

For my class Advanced Character Design we are working in groups for the semester on a faux project about an existing story set to either a video game, an animated film, or a live action movie.  My group is the animated film group and we are doing a Japanese story about an 8 headed snake, the village he torments, and the god turned hero who saves them. For the first assignment we had to do character designs for the secondary characters of the story.  I did designs for villagers and monsters.  Our teacher, acting as both the client and the art director, chose one of my designs for me to bring to a colored finish.  He chose number 26. Since the design was rather generic I re-vamped the costume and put it on number 18. This made the design much more interesting :)

Friday, July 30, 2010

mecha design



This is another commission for a friend of mine! He asked me to design a mecha for him, so this is what I came up with!